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Mark Globus is a Magic designer and developer at Wizards of the Coast. He was originally hired for the intern Digital Games department by performing well on "The Great Designer Search".[1] One of the mechanics from his Designer Search set, metalcraft, got tweaked and used in Scars of Mirrodin. He later became Magic R&D's senior producer, which means he oversees all the structure (basically schedules, processes, and personnel) that allows R&D to make Magic.[2][3] As leader of the Product Architecture team, he is also tasked to think about the entire suite of Magic products — from Intro packs to the Magic Online Cube — and make sure they're serving the Magic audience as well as possible.[4][5][6] Meanwhile, he has been part of several design teams.[7]

Designing

Developing

References

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  7. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (February 29, 2012). "". Tumblr.
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