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type:"Lord" |
Lord is an obsolete creature type[1] for creatures with an occupation of high class or power within a structure or organization.
Lords conferred boons to other members of the same creature type, usually without conferring such boons to themselves, however. This is why lord became an informal term for any creature or other permanent which has this ability. Even after the creature type was defunct. Due to their support for creature types and appreciably influential impact, lords are often integral to tribal decks.
The lords Lord of Atlantis, Zombie Master, and Goblin King, which appeared in Alpha, were the first of several lords, most of which would grant a Power and Toughness bonus of +1/+1 and an additional bonus, such as a keyword ability (e.g. landwalk, regeneration, haste, shroud).[2][3]
The creature type was dropped due to inconsistency between card names and the use of this type, gender issues (Lady being the correct female form), and so it would not be confused with the so-called "lord" abilities of creatures who grant effects to other creatures according to their creature types, colors, or other attributes.[4]
Most "lords" have since had their creature subtypes changed to better reflect the character's race and class. For instance, Lovisa Coldeyes was originally printed as a Human Lord, then changed to a Human Barbarian, and most recently changed to simply a Human.[5][6]
Etymology
The term "lord" originates from an obsolete creature type that is featured as a creature type on numerous older lords;[7] although artistically depicted as being of the creature type for which they granted bonuses, these lords were often not of the same creature type. This was, however, changed by the time of the Grand Creature Type Update, when the "Lord" creature type was no longer supported and removed, and most of the older lords received appropriate creature types as well as errata (often an "other", as in "Other Goblin creatures get +1/+1", as opposed to "Goblin creatures get +1/+1") to preserve their original intended functionality.
Rules
- Certain Lords grant bonuses to multiple creature types (e.g., Lovisa Coldeyes). In these cases, a creature that is of at least one of those creature types gets the benefit once (e.g., +2/+2 and haste), regardless of how many of those subtypes it has.
List of lords
Unless specified, Lords grant +1/+1
Any creature type
These lords typically allows the player to choose a creature type to buff.
- Adaptive Automaton
- Avacyn, Angel of Hope — Other permanents you control have indestructible. No creature types needs to be chosen.
- Brass Herald — Lord type creature. +1/+1 to type chosen, and searches/draws from top four cards of library all cards of chosen type.
- Cover of Darkness — Lord type enchantment that grants fear.
- Door of Destinies — Lord type artifact that grants +1/+1 for each charge counter on it.
- Karona, False God — Grants +3/+3 when attacking. Changes controller every turn.
- Metallic Mimic — Grants a chosen creature type a +1/+1 counter when they enter the battlefield.
- Mistform Warchief — Reduces the cost to cast any creature that shares a type with it by . Can change its type until end of turn.
- Morophon the Boundless — Grants +1/+1 to type chosen, and reduces the cost of all spells of the chosen type by , if applicable.
- Obelisk of Urd — Lord type artifact that grants +2/+2.
- Radiant Destiny— Lord type enchantment with ascend that grants +1/+1 to any chosen creature type, with an additional granting of vigilance if you have the city's blessing.
- Shared Triumph — Lord type enchantment.
- Steely Resolve — Lord type enchantment that grants shroud.
- Urza's Incubator — Lord type artifact that reduces cost to cast any creature of the chosen creature type by .
- Vanquisher's Banner — Grants +1/+1 for a chosen creature type and lets you draw a card whenever you cast a spell of the chosen type.
Artifact creatures
- Chief of the Foundry — Lord type creature. Other artifact creatures get +1/+1.
- Etherium Sculptor — Lord type creature. Artifact spells cost less to cast.
- Foundry Inspector — Lord type creature. Artifact spells cost less to cast.
- Master of Etherium — Lord type creature. Other artifact creatures get +1/+1.
- Tempered Steel — Lord type enchantment, grants +2/+2.
Token creatures
- Aven Wind Guide — Grants vigilance and flying.
- Intangible Virtue — Lord type enchantment, also gives vigilance.
- Leyline of the Meek — Lord type enchantment.
- Phantom General
Aetherborn
Angel
- Herald of War — Reduces the cost of all Angel spells by based on the +1/+1 counters on it. Also for Human.
- Lyra Dawnbringer — Other Angels you control get +1/+1 and have lifelink.
Archer
- Greatbow Doyen — Archers also damage a creature's controller whenever they damage a creature.
Barbarian
- Balthor the Stout — Also grants firebreathing.
- Lovisa Coldeyes — Also for Warriors and Berserkers, grants +2/+2 and haste.
Bear
- Ayula, Queen Among Bears — Gives target Bear either two +1/+1 counters or fight when another Bear enter the battlefield
Beast
- Advocate of the Beast — Gives one beast a +1/+1 counter at your end step.
- Bloodstoke Howler — Grants conditional (when turned face up) +3/+0 until end of turn.
- Krosan Warchief — Reduces the cost of all Beasts by .
Berserker
- Lovisa Coldeyes — Also for Warriors and Barbarians, grants +2/+2 and haste.
Bird
- Aven Brigadier — Also for Soldiers.
- Kangee, Aerie Keeper — Grants +x/+x based on the number of feather counters on it.
- Soraya the Falconer — Also grants conditional banding (for ) until end of turn.
- Soulcatchers' Aerie — Lord type enchantment. Grants +x/+x based on the number of feather counters on it.
Cat
- King of the Pride — Grants +2/+1
- Raksha Golden Cub — Grants conditional (if equipped) +2/+2 and double strike.
- Regal Caracal — Grants +1/+1 and lifelink then creates two 1/1 white Cat creature tokens with lifelink.
Centaur
- Pheres-Band Warchief — Also grants Trample and Vigilance.
Cleric
- Akroma's Devoted — Grants vigilance.
- Edgewalker — Reduces the cost of all Cleric spells by , if applicable.
Dinosaur
- Temple Altisaur — Prevents all but 1 damage from any source.
Dragon
- Bladewing the Risen — Conditional +1/+1 (for ) until end of turn. Also returns a Dragon permanent from your graveyard to the battlefield.[8]
- Crucible of Fire — Lord type enchantment that grants +3/+3.
- Dragonlord's Servant — Reduces the cost of all Dragon spells by .
- Dragonspeaker Shaman — Reduces the cost of all Dragon spells by .
- Karrthus, Tyrant of Jund — Grants haste. Also gives its owner control of all Dragons upon entering the battlefield and untaps them.
- Sylvia Brightspear — Grants double strike to your team.
Dwarf
- Depala, Pilot Exemplar — Also grants +1/+1 to vehicles that are creatures.
Elemental
- Brighthearth Banneret — Also for Warriors. Elemental spells cost less to cast.
- Creeping Trailblazer — Other Elemental creatures you control get +1/+0.
- Caterwauling Boggart — Also for Goblins. Grants Elementals menace.
- Incandescent Soulstoke — Other Elemental creatures you control get +1/+1.
- Master of Waves — Elemental creatures you control get +1/+1.
Elf
- Dwynen, Gilt-Leaf Daen — Also gain life for each elf attacking with it.
- Eladamri, Lord of Leaves — Grants forestwalk and shroud.
- Elvish Archdruid — Also ": Add for each elf you control."
- Elvish Champion — Also grants forestwalk
- Elvish Clancaller — Also pay to search for Elvish Clancaller.
- Ezuri, Renegade Leader — Grants conditional (for ) +3/+3 and trample until end of turn. Regenerates an other Elf for .
- Imperious Perfect — Also create 1/1 green Elf Warrior creature token.
- Joraga Treespeaker — Grants ": Add " when Level 5+.
- Joraga Warcaller — Grants +1/+1 for each +1/+1 counters on Joraga Warcaller.
Eldrazi
- Eye of Ugin — Lord type land. Colorless Eldrazi spells cost less to cast.
- Extricator of Flesh — Lord type creature. Grants vigilance.
Eldrazi Spawn
- Broodwarden — Lord type creature. Eldrazi Spawn creatures you control get +2/+1.
Faerie
- Faerie Noble — Grants +0/+1. Also grants a conditional (for ) +1/+0 until end of turn.
- Scion of Oona — Also grants shroud.
Fungus
- Pallid Mycoderm — Conditional (for sacrificing a Saproling) until end of turn. Also for Saproling.
- Thelon of Havenwood — Grants +x/+x based on the number of Spore Counters on the creature.
- Sporecrown Thallid — Each other creature you control that's a Fungus or Saproling gets +1/+1.
Giant
- Stinkdrinker Daredevil — Reduces the cost of all Giant spells by .
- Sunrise Sovereign — Grants +2/+2 and Trample.
Goblin
- Dralnu's Crusade — Lord type enchantment. Also changes Goblins to black and grants Zombie creature type.
- Frogtosser Banneret — Reduces the cost of all Goblin spells by . Also for Rogues.
- Goblin Assault — Lord type enchantment. Attacks each turn if able.
- Goblin Caves — Lord type Aura enchantment. Grants +0/+2 as long as the enchanted land is a Basic Mountain.
- Goblin Chieftain — Also grants haste.
- Goblin General — Conditional (when it attacks) until end of turn.
- Goblin King — Also grants mountainwalk.
- Goblin Lookout — Conditional (for and sacrificing an Goblin) +2/+0 until end of turn.
- Goblin Rabblemaster — Attacks each turn if able.
- Goblin Shrine — Lord type enchantment - Aura. +1/+0 as long as the enchanted land is a Basic Mountain.
- Goblin Warchief — Grants haste. Reduces the cost of all Goblin spells by .
- Mad Auntie — Also regenerates a Goblin for .
Golem
- Blade Splicer — Grants first strike.
- Master Splicer — Golem creatures you control get +1/+1.
- Maul Splicer — Grants trample.
- Sensor Splicer — Grants vigilance.
- Wing Splicer — Grants flying.
Griffin
Human
- Hamlet Captain — Conditional (when it attacks or blocks) until end of turn.
- Herald of War — Reduces the cost of all Human spells by based on the +1/+1 counters on it. Also for Angels.
- Mayor of Avabruck — Transforms into the Werewolf and Wolf lord Howlpack Alpha.
- Riders of Gavony — Grants protection from a chosen creature type.
- Riot Ringleader — Conditional (when it attacks) +1/+0 until end of turn.
- Sigarda, Heron's Grace — Grants you and Humans you control hexproof.
Illusion
- Lord of the Unreal — Also grants hexproof.
Kavu
- Kavu Monarch — Grants trample.
Knight
- Auriok Steelshaper — Conditional (when equipped). Also for Soldiers.
- Khorvath Brightflame — Grants flying and haste to your team.
- Kinsbaile Cavalier — Grants double strike.
- Knight Exemplar — Also grants indestructible.
- Valiant Knight
Kithkin
- Ballyrush Banneret — Reduces the cost of all Kithkin spells by . Also for Soldier.
- Wizened Cenn
Kobold
- Kobold Drill Sergeant — Grants +0/+1 and trample.
- Kobold Overlord — Grants first strike.
- Kobold Taskmaster — Grants +1/+0.
Kor
- Armament Master — Grants +2/+2 for each Equipment attached to it.
Merfolk
- Coralhelm Commander — (When Level 4+). Other Merfolk creatures you control get +1/+1.
- Lord of Atlantis — Merfolk creatures get +1/+1 and have islandwalk.
- Master of the Pearl Trident — Merfolk creatures you control get +1/+1 and have islandwalk.
- Merfolk Mistbinder — Other Merfolk creatures you control get +1/+1.
- Merfolk Sovereign — Also grants conditional (for ) unblockable to one Merfolk until end of turn.
- Merrow Commerce — At the beginning of your end step, untap all Merfolk you control.
- Merrow Reejerey — Other Merfolk creatures you control get +1/+1.
- Stonybrook Banneret — Reduces the cost of all Merfolk spells by . Also for Wizards.
Minion
Minotaur
- Anaba Spirit Crafter — Grants +1/+0.
- Felhide Petrifier — Grants deathtouch.
- Kragma Warcaller — Grants haste. Grants +2/+0 to attacking Minotaurs.
- Neheb, the Worthy — Grants first strike. Also grants +2/+0 if you have one or fewer cards in hand.
- Rageblood Shaman — Also grants trample.
- Ragemonger — Reduces the cost of all Minotaur spells by .
Myr
- Myr Galvanizer — Can also be tapped to untap other Myrs.
- Myr Matrix — Lord type artifact.
Nightmare
Orc
- Orc General — Conditional (for and sacrificing an Goblin or Orc) until end of turn.
Rat
- Marrow-Gnawer — Grants fear.
- Ogre Slumlord — Grants deathtouch.
Rigger
- Steamflogger Boss — Grants +1/+0, haste, and an extra Contraption anytime the rigger assembles one.
Rogue
- Frogtosser Banneret — Reduces the cost of all Rogues spells by . Also for Goblin.
- Oona's Blackguard — Places a +1/+1 counter on each Rogue entering the battlefield
- Stinkdrinker Bandit — Unblocked Rogues gain +2/+1 till end of turn
Samurai
- Iizuka the Ruthless — Grants conditional ( and sacrifice a Samurai) double strike until end of turn.
- Isao, Enlightened Bushi — Regenerates Samurai for .
- Godo, Bandit Warlord — Untaps Samurai after first combat each turn.
- Nagao, Bound by Honor — Conditional (when attacking) until end of turn.
- Takeno, Samurai General — Grants +x/+x based on the other creatures bushido level.
Saproling
- Nemata, Grove Guardian — Conditional (for sacrificing a Saproling) until end of turn.
- Pallid Mycoderm — Conditional (for sacrificing a Saproling) until end of turn. Also for Fungi.
- Tendershoot Dryad — Grants +2/+2.
- Thelonite Hermit
- Verdeloth the Ancient — Also for Treefolk.
Scarecrow
Shaman
- Bosk Banneret — Reduces the cost of all Shaman spells by . Also for Treefolk.
- Sachi, Daughter of Seshiro — Grants ": Add ."
Skeleton
- Death Baron — Also for Zombies. Also grants deathtouch.
Sliver
Most Slivers are essentially Sliver lords. The most notable ones are the two Sliver:
- Sliver Legion — Grants +X/+X based on the number of other Slivers in play.
- Sliver Hivelord — Grants indestructible.
- List of all Sliver cards
Snake
- Sachi, Daughter of Seshiro — Grants +0/+1. Also for Shamans: "Shamans you control have ": Add ".
- Seshiro the Anointed — Grants +2/+2 and "Whenever a Snake you control deals combat damage to a player, you may draw a card".
- Sosuke, Son of Seshiro — Grants +1/+0. Also for Warriors: "Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat".
Spirit
- Battleground Geist — Grants +1/+0.
- Drogskol Captain — Also grants hexproof.
- Gallows Warden — Grants +0/+1.
- Long-Forgotten Gohei — Lord type artifact.
- Supreme Phantom
Soldier
- Auriok Steelshaper — Conditional (when equipped). Also for Knights.
- Aven Brigadier — Also for Birds.
- Ballyrush Banneret — Reduces the cost of all Soldier spells by . Also for Kithkin.
- Captain of the Watch — Also grants vigilance
- Daru Warchief — Grants +1/+2. Reduces the cost of Soldier spells by .
- Field Marshal — Also grants first strike.
- Mobilization — Lord type enchantment. Grants vigilance.
- Rhox Pikemaster — Grants first strike.
- Veteran Armorsmith — Grants +0/+1.
- Veteran Swordsmith — Grants +1/+0.
Squirrel
- Deep Forest Hermit — Also creates four squirrel tokens when enters the battlefield.
- Deranged Hermit — Also creates four squirrel tokens when enters the battlefield.
Thopter
- Master Trinketeer — Also for Servos.
Thrull
Treefolk
- Bosk Banneret — Reduces the cost of all Treefolk spells by . Also for Shaman.
- Timber Protector — Also grants indestructible.
- Verdeloth the Ancient — Also for Saprolings.
Vampire
- Bloodlord of Vaasgoth — Grants Vampire creature spells bloodthirst 3.
- Captivating Vampire
- Legion Lieutenant
- Lord of Lineage — Grants +2/+2. Transforms from the non-lord Bloodline Keeper.
- Rakish Heir — Grants "Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it."
- Stromkirk Captain — Also grants first strike.
- Vampire Nocturnus — Grants conditional (as long as the top card of your library is black) +2/+1 and flying.
Warrior
- Bramblewood Paragon — Other Warrior creatures you control enter the battlefield with a +1/+1 counter.
- Brighthearth Banneret — Also for Elementals. Warrior spells cost less to cast.
- Chief of the Edge — Grants +1/+0
- Chief of the Scale — Grants +0/+1
- Herald of Dromoka — Other Warrior creatures you control have vigilance.
- Lovisa Coldeyes — Also for Barbarians and Berserkers. Grants +2/+2 and haste.
- Rushblade Commander — Grants haste to your team.
- Sosuke, Son of Seshiro — Has a deathtouch-like effect for Warriors dealing combat damage.
Werewolf
- Arlinn, Voice of the Pack — Wolves and Werewolves enter the battlefield with a +1/+1 counter.
- Full Moon's Rise — Lord type enchantment. Grants +1/+0 and trample. Can be sacrificed to regenerate all Werewolves.
- Howlpack Alpha — Also for Wolves. Transforms from the Human lord Mayor of Avabruck.
- Howlpack Resurgence — Lord type enchantment with flash. Also for Wolves.
- Immerwolf — Also for Wolves. Also prevents non-Human Werewolves from transforming.
- Terror of Kruin Pass — Werewolves have menace.
Wizard
- Final Iteration — Wizards you control gain +2/+1 and flying.
- Stonybrook Banneret — Reduces the cost of all Wizard spells by . Also for Merfolk.
Wolf
- Arlinn, Voice of the Pack — Wolves and Werewolves enter the battlefield with a +1/+1 counter.
- Howlpack Alpha — Also for Werewolves. Transforms from the Human lord Mayor of Avabruck.
- Howlpack Resurgence — Lord type enchantment with flash. Also for Werewolves.
- Immerwolf — Also for Werewolves. Also prevents non-Human Werewolves from transforming.
- Wren's Run Packmaster — Grants deathtouch.
Zombie
- Cemetery Reaper
- Death Baron — Also grants deathtouch. Also for Skeletons.
- Diregraf Captain
- Graf Harvest — Grants menace
- Liliana's Mastery — Lord type enchantment that enters the battlefield with two 2/2 Zombie creature tokens.
- Lord of the Undead — , : Return target Zombie card from your graveyard to your hand.
- Lord of the Accursed — , : All Zombies gain menace until end of turn.
- Risen Executioner
- Undead Warchief — Grants +2/+1. Reduces casting cost of Zombie spells by .
- Zombie Master — Grants ": Regenerate this permanent." and swampwalk.
Zombie tokens
- Dreadhorde Twins — Grants trample
- Eternal Skylord — Grants flying
- Gleaming Overseer — Grants hexproof and menace
- Vizier of the Scorpion — Grants deathtouch
Un-Lords
- Assquatch — Grants Donkeys +1½/+1½.
- Chicken à la King — Grants Chickens a +1/+1 counter whenever a 6 is rolled on a 6-sided die.
Color lords
Color lords are lords that boost all your creatures of a certain color instead of a creature type. According to Mark Rosewater, color lords are popular, but Wizards doesn't have the chance to make them often in all colors.[9]
Colorless
- Chief of the Foundry — Other artifact creatures you control get +1/+1.
- Herald of Kozilek — Other colorless spells cost less to cast.
- Ruination Guide — Other colorless creatures you control get +1/+0.
- Tide Drifter — Other colorless creatures you control get +0/+1.
White
- Agrus Kos, Wojek Veteran — Grants +0/+2 to attacking white creatures.
- Angelic Voices — Lord type enchantment, provided all creatures are white.
- Aysen Highway — Lord type enchantment. Grants plainswalk.
- Balefire Liege — Also for red.
- Crusade — Lord type enchantment.
- Call to Arms — Lord type enchantment.
- Celestial Crusader
- Crovax, Ascendant Hero — Also anti-lord (-1/-1) for non-white.
- Deathbringer Liege — Also for black.
- Divine Sacrament — Lord type enchantment with threshold for an additional +1/+1.
- Honor of the Pure
- Legion's Initiative — Also for red. Grants +0/+1.
- Paragon of New Dawns[10]
- Resplendent Mentor — Grants ": You gain 1 life."
- Righteous War — Also for black. Grants protection from Black.
- Rise of the Hobgoblins — Also for red. Grants conditional first strike.
- Thistledown Liege — Also for blue.
- Tolsimir Wolfblood — Also for green.
- Wilt-Leaf Liege — Also for green.
Blue
- Deepchannel Mentor — Blue creatures you control can't be blocked.
- Glen Elendra Liege — Also for black.
- Grand Architect
- Mindwrack Liege — Also for red.
- Murkfiend Liege — Also for green.
- Paragon of Gathering Mists
- Sunken City — Lord type enchantment.
- Thistledown Liege — Also for white.
Black
- Ascendant Evincar — Also anti-lord (-1/-1) for non-black.
- Ashenmoor Liege — Also for red.
- Bad Moon — Lord type enchantment.
- Creakwood Liege — Also for green.
- Corrosive Mentor — Grants wither.
- Deathbringer Liege — Also for white.
- Glen Elendra Liege — Also for blue.
- Paragon of Open Graves
Red
- Ashenmoor Liege — Also for black.
- Balefire Liege — Also for white.
- Bloodmark Mentor — Grants first strike.
- Boartusk Liege — Also for green.
- Chaos Moon — Lord type enchantment.
- Gauntlet of Might — Lord type artifact.
- Goblin Soothsayer — Sacrifice a Goblin for the lord effect.
- Mindwrack Liege — Also for blue.
- Paragon of Fierce Defiance
Green
- Baru, Fist of Krosa — Conditional (Forest entering the battlefield), also trample.
- Battle Frenzy — Offcolor (red) lord-type instant.
- Bellowing Tanglewurm — Grants intimidate.
- Boartusk Liege — Also for red.
- Creakwood Liege — Also for black.
- Jacques le Vert — grants +0/+2.
- Juniper Order Advocate — Conditional (only when untapped) and offcolor (white).
- Kaysa
- Meng Huo, Barbarian King
- Murkfiend Liege — Also for blue.
- Paragon of Eternal Wilds
- Roughshod Mentor — Grants trample.
- Tolsimir Wolfblood — Also for white.
- Wilt-Leaf Liege — Also for white.\
Multicolor
- Glass of the Guiltpact — is an artifact
- Knight of New Alara — +1/+1 for each of its colors.
- Maze Abomination — Grants deathtouch.
- Maze Behemoth — Grants trample.
- Maze Glider — Grants flying.
- Maze Rusher — Grants haste.
- Maze Sentinel — Grants vigilance.
Any color
- Angel of Invention — All creatures you control gain +1/+1.
- Elesh Norn, Grand Cenobite — Other creatures you control gain +2/+2.
- Caged Sun — Color chosen as it enters the battlefield.
- Gauntlet of Power — Color chosen as it enters the battlefield.
- Glorious Anthem — All creatures you control gain +1/+1.
- Hall of Triumph — Color chosen as it enters the battlefield.
- Spear of Heliod — Grants +1/+1 to creatures you control and you can destroy target creature that dealt damage to you this turn for .
- Veteran Armorer — Other creatures you control gain +0/+1.
Miscellaneous
- Angel of Jubilation — All non-black.
Keyword lords
Creatures with defender
- Stalwart Shield-Bearers — Grants +0/+2.
- Wakestone Gargoyle — Grants defenders the possibility to attack for .
Creatures with flanking
- Cavalry Master — Grants an additional instance of flanking.
- Telim'Tor — Grants a conditional +1/+1 when it attacks to any creatures with flanking attacking with it.
Creatures with flying
- Favorable Winds — Lord type enchantment.
- Windstorm Drake — Grants +1/+0
- Serra Aviary — Grants +1/+1
- Sprite Noble — Grants +0/+1. Grants conditional (for ) +1/+0 until end of turn.
- Thunderclap Wyvern — Grants +1/+1.
Creatures with infect
Creatures with trample
Creatures with modular
- Arcbound Overseer — At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Equipped Creatures
- Stone Haven Outfitter — Also draw a card when an equipped creature dies.
Snow Creatures
- Diamond Faerie — Conditional (for ) +1/+1 until end of turn.
References
- ↑ Mark Rosewater (September 03, 2014). "Are there any creature types considered "dead", so to speak?". Blogatog. Tumblr.
- ↑ Mark Rosewater (March 19, 2012). "Lord of the Things". magicthegathering.com. Wizards of the Coast.
- ↑ Zac Hill (March 23, 2012). "Lordly Might". magicthegathering.com. Wizards of the Coast.
- ↑ Brady Dommermuth (January 2, 2008). "What exactly is the reasoning behind getting rid of the lord creature type?". magicthegathering.com. Wizards of the Coast.
- ↑ "Magic: The Gathering Oracle Changes - Masters Edition to Lorwyn". Yawgatog. Retrieved April 26, 2016.
- ↑ "Magic: The Gathering Oracle Changes - Return to Ravnica to Gatecrash". Yawgatog. Retrieved April 26, 2016.
- ↑ Mark Rosewater (January 07, 2008). "But Wait, There's More". magicthegathering.com. Wizards of the Coast.
- ↑ Randy Buehler (May 02, 2003). "The Undead Dragon". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (July 14, 2014). "Card Duty, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Marshall Sutcliffe (July 2, 2014). "Setting Up the Paragons". magicthegathering.com. Wizards of the Coast.