Forest is one of the five basic lands and provides green mana, which is required to cast green spells.[1]
Additionally there is a snow variant, the Snow-Covered Forest.
Forest is the most often used basic land type, since it appears outside of cycles:
- Dryad Arbor (from Future Sight), which is also the only true land creature.
- Murmuring Bosk (from Morningtide), which is also the only tri-colored tribal land.
List of Forests
Forests of Alara
Bant
- Sun-Dappled Court
Forests of Dominaria
Jamuraa
Otaria
- Krosa
- Stonewood
- Wirewood Forest
Terisiare
Sarpadia
The Domains
- Glenar
- Durkwood
- Llanowar
- Savaea
- Shanodin
- Skyshroud Forest, which was located on Rath prior to the planar overlay
- Verdura
- Whispering Woods
- Wild Woods
Caliman
Corondor
Forests of Ixalan
Forests of Kamigawa
Forests of Kephalai
- Lyceum Forest
Forests of Lorwyn-Shadowmoor
- Gilt Leaf Wood/Wilt Leaf Wood
- Murmuring Bosk
Forests of Mercadia
Forests of Mirrodin
- The Tangle
Forests of Pyrulea
- The plane of Pyrulea is a vast spherical rain forest.
Forests of Rabiah
Forests of Ravnica
- The Ivory Oaks
- Sumala, the Topiary Grove
- The Great Concourse
Forests of Shandalar
- Kalonia, mentioned in various flavour texts
Forests of Ulgrotha
Forests of Innistrad
Kessig
Gavony
- Wittal
Stensia
Forests of Zendikar
- Khalni
- Oran-Rief, the Vastwood
- Turntimber
Forests of Theros
- The Nessian Wood
- Nistos
Forests of Tarkir
- The Sagu Jungle
Forests of Kaladesh
- Peema
- The Cowl
Unknown Forests
These are forests hinted at in flavor text, but whose location is unclear.
- Giltwood, the M12/13 flavor text of Plummet mentions a 'Giltwood druid'
- Deepglade, below the vast trees of which, M14's Rumbling Baloths prowl in search of prey.
Rules
From the glossary of the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)
- Forest
- One of the five basic land types. Any land with this subtype has the ability “{T}: Add {G}.” See rule 305.6.
References
- ↑ Template:NewRef