Some cards forcibly end the turn. Magic R&D use the slang term manipulate time for this ability.
It is a primary in blue and flavored as time manipulation (Time Stop, Day's Undoing) Red has done it once with a "lose at end of next turn" rider (Glorious End).[1]
It also appears on the artifact Sundial of the Infinite.
Rules
Lua error in Module:CR at line 415: Index not found! Ending the Turn.
From the glossary of the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)
- End the Turn
- To “end the turn” as the result of an effect is to perform an expedited process that skips nearly everything else that would happen that turn. See rule 721, “Ending Turns and Phases.”
References
- ↑ Template:NewRef