The Magic: The Gathering Tournament Rules is a an document maintained by Wizards of the Coast that aims to provide the infrastructure used to run Magic tournaments by defining appropriate rules, responsibilities, and procedures to be followed in all DCI-sanctioned Magic tournaments.
Introduction[edit | edit source]
The DCI is a worldwide organization dedicated to organized play. It promotes, enforces, and develops rules and policies using the goals and philosophies defined in this document, the Magic: The Gathering Infraction Procedure Guide, and the Judging at Regular Rules Enforcement Level document. It constantly reviews these rules and policies to ensure its goals are met.
There are two types of sanctioned Magic tournament: rated and casual. Rated tournaments offer Planeswalker Points for each win, draw, or bye a player earns. Casual tournaments offer a single Planeswalker Point for participation.
The purpose of this document is to provide the infrastructure used to run Magic: The Gathering ("Magic") tournaments by defining appropriate rules, responsibilities, and procedures to be followed in all DCI-sanctioned Magic tournaments.
DCI-sanctioned tournaments are to be run consistently regardless of their location. This ensures equal treatment of players in different regions and enables their smooth transition to international tournaments. All players are treated equally and share responsibilities according to the Rules Enforcement Level (REL) of the tournament. Both players and officials should cooperate to achieve their common goal of running a proper DCI-sanctioned tournament. Players and officials must treat each other in a fair and respectful manner, following both the rules and the spirit in which those rules were created. They are responsible for following the most current version of the Magic Tournament Rules and Magic: The Gathering Comprehensive Rules. Spectators have their own set of responsibilities. Individuals violating DCI rules are subject to penalties defined by the appropriate document for the tournament's Rules Enforcement Level.
Information in this document may contradict (or have information not contained in) the Comprehensive Rules. In such cases, this document takes precedence.
Official tournament fact sheets located on the Wizards of the Coast website for specific tournaments may define alternative or additional policies or procedures. If a contradiction exists between this document and an official fact sheet located on the Wizards of the Coast website, the information in the fact sheet takes precedence.
Wizards of the Coast reserves the right to alter these rules, as well as the right to interpret, modify, clarify, or otherwise issue official changes to these rules without prior notice.
2019 updates to this document are scheduled to be announced the Monday after each Prerelease. There may be additional dates in which updates to the legality of individual cards in formats contained in this document will be announced. Those dates will be communicated with at least 4 weeks' notice. Other updates not involving updates to card legality may occur without prior announcement.
The latest versions are available at http://wpn.wizards.com/document/magic-gathering-tournament-rules.
Contents[edit | edit source]
- 1. Tournament Fundamentals
- 2. Tournament Mechanics
- 2.1 Match Structure
- 2.2 Play/Draw Rule
- 2.3 Pregame Procedures
- 2.4 Conceding or Intentionally Drawing Games or Matches
- 2.5 End-of-Match Procedure
- 2.6 Time Extensions
- 2.7 Deck Registration
- 2.8 Deck Checks
- 2.9 Appeals to the Head Judge
- 2.10 Dropping from a Tournament
- 2.11 Taking Notes
- 2.12 Electronic Devices
- 2.13 Video Coverage
- 3. Tournament Rules
- 3.1 Tiebreakers
- 3.2 Format and Ratings Categories
- 3.3 Authorized Cards
- 3.4 Proxy Cards
- 3.5 Helper Cards
- 3.6 Card Identification and Interpretation
- 3.7 New Releases
- 3.8 Game Markers
- 3.9 Card Shuffling
- 3.10 Sleeves
- 3.11 Marked Cards
- 3.12 Hidden Information
- 3.13 Tapped/Flipped Cards
- 3.14 Graveyard Order
- 3.15 Sideboard
- 4. Communication
- 5. Tournament Violations
- 6. Constructed Tournament Rules
- 7. Limited Tournament Rules
- 8. Team Tournament Rules
- 9. Two-Headed Giant Tournament Rules
- 10. Sanctioning Rules
Appendices[edit | edit source]
The rules are followed by six appendices lettered A to F.
- Appendix A—Changes From Previous Versions
- Appendix B—Time Limits
- Booster Draft Timing
- Rochester Draft Timing
- Two-Headed Giant Draft Timing
- Appendix C—Tiebreaker Explanation
- Match Points
- Game Points
- Match-win percentage
- Game-win percentage
- Opponents' match-win percentage
- Opponents' game-win percentages
- Appendix D—Recommended Booster Mix for Limited Tournaments
- Appendix E—Recommended Number of Rounds in Swiss Tournaments
- Appendix F—Rules Enforcement Levels of Programs