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|Introduced:||Oath of the Gatewatch|
|Last Used:||Oath of the Gatewatch|
|Reminder Text:||Surge (cost) (You may cast a spell for its surge cost if you or a teammate have cast another spell in the same turn.)|
|Statistics:|| 11 cards|
|Gatherer search for "Surge"|
Description[edit | edit source]
You may cast a spell for its surge cost if you or a teammate have cast another spell in the same turn. However, the triggered ability only gives a bonus to your own creatures, not to your teammate's. The cards are both cheaper and more powerful if cast for their surge cost. 
Teammates are all allied players in Two-Headed Giant, Emperor, and certain other multiplayer Magic formats. The development team balanced the mechanic such that the cards could be powerful in two-player games as well.
Rules[edit | edit source]
Rulings[edit | edit source]
- For some cards, surge represents only an alternative cost, a discount that applies if you or a teammate has cast another spell this turn. Other cards, like Reckless Bushwhacker, have additional abilities or effects if you paid the surge cost to cast the spell.
- The other spell that you or a teammate cast can be one that’s resolved, one that was countered, or (for instants with surge) one that’s still on the stack.
- If an instant or sorcery spell cast for its surge cost is copied, the copy is also considered to have had its surge cost paid.
- Casting a spell for its surge cost doesn’t change its mana cost or its converted mana cost.
Example[edit | edit source]