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Slow lands is a term that refers to a cycle of uncommon lands that can be tapped for or one mana of two allied colors; if tapped for colored mana, they do not untap during their controller's next untap step. The drawback is massive; slow lands are different from taplands, which come into play tapped, but function normally otherwise.
List of Slow Lands[edit | edit source]
The slow lands were first introduced in Tempest .
- Cloudcrest Lake (/)
- Waterveil Cavern (/)
- Lantern-Lit Graveyard (/)
- Pinecrest Ridge (/)
- Tranquil Garden (/)
Ice Age depletion lands[edit | edit source]