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A '''redirection effect''' is a kind of [[replacement effect]] that causes [[damage]] that would be dealt to one [[creature]], [[planeswalker]], or [[player]] to be dealt instead to another creature, planeswalker, or player. Some older cards were printed with the term “'''redirect'''” to indicate a redirection effect. Such cards have received [[errata]] in the [[Oracle]] card reference so they explicitly state that damage that would be dealt to one object or player is dealt “instead” to another.
 
A '''redirection effect''' is a kind of [[replacement effect]] that causes [[damage]] that would be dealt to one [[creature]], [[planeswalker]], or [[player]] to be dealt instead to another creature, planeswalker, or player. Some older cards were printed with the term “'''redirect'''” to indicate a redirection effect. Such cards have received [[errata]] in the [[Oracle]] card reference so they explicitly state that damage that would be dealt to one object or player is dealt “instead” to another.
   
[[R&D]] has scaled back on doing damage redirection, but it's [[primary]] in [[white]].<ref>{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref>
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[[R&D]] has scaled back on doing damage redirection, but it's [[primary]] in [[white]].<ref>{{DailyRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> Similar to [[prevention effect]]s, partial redirection has been removed from design since <c>Harm's Way</c> in [[Magic 2010]], while total redirection has scarce printings.
 
==Rules==
 
==Rules==
 
{{CR|glossary|Redirection Effect}}
 
{{CR|glossary|Redirection Effect}}

Revision as of 23:46, 1 December 2020

A redirection effect is a kind of replacement effect that causes damage that would be dealt to one creature, planeswalker, or player to be dealt instead to another creature, planeswalker, or player. Some older cards were printed with the term “redirect” to indicate a redirection effect. Such cards have received errata in the Oracle card reference so they explicitly state that damage that would be dealt to one object or player is dealt “instead” to another.

R&D has scaled back on doing damage redirection, but it's primary in white.[1] Similar to prevention effects, partial redirection has been removed from design since Harm's Way in Magic 2010, while total redirection has scarce printings.

Rules

From the glossary of the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)

Redirection Effect
A kind of replacement effect that causes damage that would be dealt to one creature, planeswalker, or player to be dealt instead to another creature, planeswalker, or player. See rule 614.9.

From the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)

  • 614.9. Some effects replace damage dealt to one battle, creature, planeswalker, or player with the same damage dealt to another battle, creature, planeswalker, or player; such effects are called redirection effects. If one of those permanents is no longer on the battlefield when the damage would be redirected, or is no longer a battle, creature, or planeswalker when the damage would be redirected, the effect does nothing. If damage would be redirected to or from a player who has left the game, the effect does nothing.

From the glossary of the Comprehensive Rules (April 12, 2024—Outlaws of Thunder Junction)

Redirect (Obsolete)
Some older cards were printed with the term “redirect” to indicate a redirection effect. Such cards have received errata in the Oracle card reference so they explicitly state that damage that would be dealt to one object or player is dealt “instead” to another. See Redirection Effect.

See also

References

  1. Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.