Party

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Party
Mechanic
Introduced Zendikar Rising
Last Used Zendikar Rising
Reminder Text (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Scryfall Search
oracle:"Party"

Party is a batching mechanic introduced in Zendikar Rising.[1][2]

Description

A player's party consists of up to one each of creatures with four classes: Cleric, Rogue, Warrior, and Wizard. A player controls a full party if that player controls four creatures with all of these types among them.[3] Each creature in a player's party only fills one role, so, for example, a creature with Changeling will only count as one creature in the party, not four. In that same vein, Zendikar Rising contains creatures that count as all four party classes, such as Tajuru Paragon. Similarly to Changelings, Tajuru Paragon and other cards like it can only count as one member of a party, despite being all four classes.

Abilities that care about the number of creatures in a player's party simply look for a number between 0 and 4. A player never has to identify which creature is filling which role. These abilities will use that number in various ways. If there are multiple different ways you could count a player's party, resulting in different numbers, the player always gets the highest number. There are no choices involved.

Some cards have bonuses if a player has a "full party." This means all roles are filled: that player controls a Cleric, a Rogue, a Warrior, and a Wizard. Remember each of these must be different creatures, in case a creature has more than one party-relevant creature type.

Rules

From the glossary of the Comprehensive Rules (September 25, 2020—Zendikar Rising)

Party
Some cards refer to the number of creatures in your party. A player’s party includes up to one each of Cleric, Rogue, Warrior, and Wizard. See rule 700.8.

From the glossary of the Comprehensive Rules (September 25, 2020—Zendikar Rising)

Full Party
A player has a full party if the number of creatures in their party is four. See rule 700.8.

From the Comprehensive Rules (September 25, 2020—Zendikar Rising)

  • 700.8. Some cards refer to the number of creatures in a player’s party. A player’s party consists of up to one creature that player controls for each of the following four creature types: Cleric, Rogue, Warrior, and Wizard.
    • 700.8a The calculation of the number of creatures in a player’s party is performed automatically by the game and results in a number between zero and four. Players don’t declare which specific creatures they control are in their party.
    • 700.8b If a creature has multiple creature types for which it could be the party member, it is counted as the party member for only one of those types. If there are different ways to count such a creature that results in different numbers of creatures in a player’s party, it is counted in such a way to get the highest result.
    • 700.8c A player has a full party if there are four creatures in that player’s party.

Examples

Example

Coveted Prize {4}{B}
Sorcery
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Search your library for a card, put it into your hand, then shuffle your library. If you have a full party, you may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost.

References

  1. Mark Rosewater (September 1, 2020). "Zendikar Rising to the Challenge". magicthegathering.com. Wizards of the Coast.
  2. Eli Shiffrin (September 10, 2020). "Zendikar Rising Release Notes". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (September 1, 2020). "Zendikar Rising Mechanics". magicthegathering.com. Wizards of the Coast.