One-shot effects like the name allies are effects, which do not last for an extended period of time.
Rules[edit | edit source]
Examples[edit | edit source]
Some examples of one-shot effects include the following:
- Direct damage or burn, characterized by the card Lightning Bolt
- Lifegain, characterized by Healing Salve
- Land destruction, as represented by cards such as Sinkhole
- Fast mana sources, such as Dark Ritual or Seething Song
- Pump spells, such as Giant Growth
- Creature removal in the forms of Terror and Swords to Plowshares
Cantrips[edit | edit source]
Some of these one-shot effects also "replace" themselves in the form of cantrips. Often, a card will have a slightly heightened mana cost in exchange for the phrase "Draw a card" in the spell's text box. This allows little to no loss, and even the possibility of gaining card advantage and tempo.
Slowtrips[edit | edit source]
Slowtrips are merely delayed cantrips that were introduced in Ice Age and Coldsnap. While they do not have the "immediate" effect of a cantrip, they still allow the card being played to replace itself. The text associated with a slowtrip is "Draw a card at the beginning of the next turn's upkeep."