New World Order

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New World Order refers towards Magic R&D's movement towards putting less complexity in the common rarity slot.

R&D has always tried to make the cards as simple as possible (which is sometimes seen as "dumbing down the game").[1][2] The concept of New World Order was introduced in 2008. [3][4]

One of the rules of New World Order is that common cards don’t affect more than one other card while on the battlefield for simplicity of tracking the board.[5]

References[edit | edit source]

  1. Mark Rosewater. (May 20, 2002.) “Keeping It Simple”, magicthegathering.com, Wizards of the Coast.
  2. Mark Rosewater. (August 05, 2013.) “Twenty Things That Were Going To Kill Magic”, magicthegathering.com, Wizards of the Coast.
  3. Mark Rosewater. (December 05, 2011.) “New World Order”, magicthegathering.com, Wizards of the Coast.
  4. Mark Rosewater. (March 31, 2014.) “Lenticular Design”, magicthegathering.com, Wizards of the Coast.
  5. Mark Rosewater. (September 23, 2018.) "If the costing was appropriate, could we ever see a lord effect at common?", Blogatog, Tumblr.
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