Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Mark Globus

From MTG Wiki
Jump to: navigation, search

Mark Globus is a former Magic designer and developer at Wizards of the Coast.

Career[edit | edit source]

He was originally hired for the intern Digital Games department by performing well on "The Great Designer Search".[1] One of the mechanics from his Designer Search set, metalcraft, got tweaked and used in Scars of Mirrodin. He later became Magic R&D's senior producer, which means he oversaw all the structure (basically schedules, processes, and personnel) that allows R&D to make Magic.[2][3] As director of the Product Architecture team, he was also tasked to think about the entire suite of Magic products — from Intro packs to the Magic Online Cube — and make sure they were serving the Magic audience as well as possible.[4][5][6] Meanwhile, he was part of several design teams.[7]

Mark Globus left Wizards of the Coast in March 2019.[8]

Designing[edit | edit source]

Developing[edit | edit source]

References[edit | edit source]

  1. Mark Rosewater (September 08, 2008). "Between a Rock and a Shard Place". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (May 21, 2012). "Changing Planes". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (November 28, 2011). "Eighteen Years". magicthegathering.com. Wizards of the Coast.
  4. Ben Hayes (November 2, 2015). "Developing Commander 2015". magicthegathering.com. Wizards of the Coast.
  5. Gavin Verhey (August 8, 2017). "Dragons, Dragons, and . . . Cat Dragons". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (November 6, 2017). "The Un-Ending Saga, Part 1". magicthegathering.com. Wizards of the Coast.
  7. Mark Rosewater (February 29, 2012). "How many of the GDS1 & 2 contestants are still working at Wizards?". Blogatog. Tumblr.
  8. Aaron Forsythe on Twitter