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Lord is an obsolete creature type[1] for creatures with an occupation of high class or power within a structure or organization.

Lords conferred boons to other members of the same creature type, usually without conferring such boons to themselves, however. This is why lord became an informal term for any creature or other permanent which has this ability. Even after the creature type was defunct. Due to their support for creature types and appreciably influential impact, lords are often integral to tribal decks.

The lords Lord of Atlantis, Zombie Master, and Goblin King, which appeared in Alpha, were the first of several lords, most of which would grant a Power and Toughness bonus of +1/+1 and an additional bonus, such as a keyword ability (e.g. landwalk, regeneration, haste, shroud).[2][3]

The creature type was dropped due to inconsistency between card names and the use of this type, gender issues (Lady being the correct female form), and so it would not be confused with the so-called "lord" abilities of creatures who grant effects to other creatures according to their creature types, colors, or other attributes.[4]

Most "lords" have since had their creature subtypes changed to better reflect the character's race and class. For instance, Lovisa Coldeyes was originally printed as a Human Lord, then changed to a Human Barbarian, and most recently changed to simply a Human.[5][6]

Etymology[edit | edit source]

The term "lord" originates from an obsolete creature type that is featured as a creature type on numerous older lords;[7] although artistically depicted as being of the creature type for which they granted bonuses, these lords were often not of the same creature type. This was, however, changed by the time of the Grand Creature Type Update, when the "Lord" creature type was no longer supported and removed, and most of the older lords received appropriate creature types as well as errata (often an "other", as in "Other Goblin creatures get +1/+1", as opposed to "Goblin creatures get +1/+1") to preserve their original intended functionality.

Rules[edit | edit source]

  • Certain Lords grant bonuses to multiple creature types (e.g., Lovisa Coldeyes). In these cases, a creature that is of at least one of those creature types gets the benefit once (e.g., +2/+2 and haste), regardless of how many of those subtypes it has.

List of lords[edit | edit source]

Unless specified, Lords grant +1/+1

Any creature type[edit | edit source]

These lords typically allows the player to choose a creature type to buff.

  • Adaptive Automaton
  • Brass Herald — Lord type creature. +1/+1 to type chosen, and searches/draws from top four cards of library all cards of chosen type.
  • Cover of Darkness — Lord type enchantment that grants fear.
  • Door of Destinies — Lord type artifact that grants +1/+1 for each charge counter on it.
  • Karona, False God — Grants +3/+3 when attacking. Changes controller every turn.
  • Judith, the Scourge Diva — Grants other creatures you control +1/+0.
  • Metallic Mimic — Grants a chosen creature type a +1/+1 counter when they enter the battlefield.
  • Mistform Warchief — Reduces the cost to cast any creature that shares a type with it by {1}. Can change its type until end of turn.
  • Morophon the Boundless — Grants +1/+1 to type chosen, and reduces the cost of all spells of the chosen type by {W}{U}{B}{R}{G}, if applicable.
  • Obelisk of Urd — Lord type artifact that grants +2/+2.
  • Radiant Destiny— Lord type enchantment with ascend that grants +1/+1 to any chosen creature type, with an additional granting of vigilance if you have the city's blessing.
  • Shared Triumph — Lord type enchantment.
  • Steely Resolve — Lord type enchantment that grants shroud.
  • Urza's Incubator — Lord type artifact that reduces cost to cast any creature of the chosen creature type by {2}.
  • Vanquisher's Banner — Grants +1/+1 for a chosen creature type and lets you draw a card whenever you cast a spell of the chosen type.

Artifact creatures[edit | edit source]

Token creatures[edit | edit source]

Aetherborn[edit | edit source]

Angel[edit | edit source]

  • Herald of War — Reduces the cost of all Angel spells by {X} based on the +1/+1 counters on it. Also for Human.
  • Lyra Dawnbringer — Other Angels you control get +1/+1 and have lifelink.

Archer[edit | edit source]

  • Greatbow Doyen — Archers also damage a creature's controller whenever they damage a creature.

Barbarian[edit | edit source]

Bear[edit | edit source]

Beast[edit | edit source]

Berserker[edit | edit source]

  • Lovisa Coldeyes — Also for Warriors and Barbarians, grants +2/+2 and haste.

Bird[edit | edit source]

Cat[edit | edit source]

Centaur[edit | edit source]

Cleric[edit | edit source]

Dinosaur[edit | edit source]

Dragon[edit | edit source]

Dwarf[edit | edit source]

Elemental[edit | edit source]

Elf[edit | edit source]

Eldrazi[edit | edit source]

Eldrazi Spawn[edit | edit source]

  • Broodwarden — Lord type creature. Eldrazi Spawn creatures you control get +2/+1.

Faerie[edit | edit source]

Fungus[edit | edit source]

  • Pallid Mycoderm — Conditional (for sacrificing a Saproling) until end of turn. Also for Saproling.
  • Sporecrown Thallid — Each other creature you control that's a Fungus or Saproling gets +1/+1.
  • Thelon of Havenwood — Grants +x/+x based on the number of Spore Counters on the creature.

Giant[edit | edit source]

Goblin[edit | edit source]

Golem[edit | edit source]

Griffin[edit | edit source]

Human[edit | edit source]

Illusion[edit | edit source]

Kavu[edit | edit source]

Knight[edit | edit source]

Kithkin[edit | edit source]

Kobold[edit | edit source]

Kor[edit | edit source]

Merfolk[edit | edit source]

Minion[edit | edit source]

Minotaur[edit | edit source]

Myr[edit | edit source]

Nightmare[edit | edit source]

Orc[edit | edit source]

  • Orc General — Conditional (for {T} and sacrificing an Goblin or Orc) until end of turn.

Rat[edit | edit source]

Rigger[edit | edit source]

Rogue[edit | edit source]

Samurai[edit | edit source]

Saproling[edit | edit source]

Scarecrow[edit | edit source]

Shaman[edit | edit source]

Skeleton[edit | edit source]

Sliver[edit | edit source]

Most Slivers are essentially Sliver lords. The most notable ones are the two {W}{U}{B}{R}{G} Sliver:

Snake[edit | edit source]

  • Sachi, Daughter of Seshiro — Grants +0/+1. Also for Shamans: "Shamans you control have "{T}: Add {G}{G}".
  • Seshiro the Anointed — Grants +2/+2 and "Whenever a Snake you control deals combat damage to a player, you may draw a card".
  • Sosuke, Son of Seshiro — Grants +1/+0. Also for Warriors: "Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat".

Spirit[edit | edit source]

Soldier[edit | edit source]

Squirrel[edit | edit source]

  • Deep Forest Hermit — Also creates four squirrel tokens when enters the battlefield.
  • Deranged Hermit — Also creates four squirrel tokens when enters the battlefield.

Thopter[edit | edit source]

Thrull[edit | edit source]

Treefolk[edit | edit source]

Vampire[edit | edit source]

Warrior[edit | edit source]

Werewolf[edit | edit source]

Wizard[edit | edit source]

Wolf[edit | edit source]

Zombie[edit | edit source]

Zombie tokens[edit | edit source]

Un-Lords[edit | edit source]

  • Assquatch — Grants Donkeys +1½/+1½.
  • Chicken à la King — Grants Chickens a +1/+1 counter whenever a 6 is rolled on a 6-sided die.

Color lords[edit | edit source]

Color lords are lords that boost all your creatures of a certain color instead of a creature type. According to Mark Rosewater, color lords are popular, but Wizards doesn't have the chance to make them often in all colors.[9]

Colorless[edit | edit source]

White[edit | edit source]

Blue[edit | edit source]

Black[edit | edit source]

Red[edit | edit source]

Green[edit | edit source]

Multicolor[edit | edit source]

Any color[edit | edit source]

Miscellaneous[edit | edit source]

Keyword lords[edit | edit source]

Creatures with defender[edit | edit source]

Creatures with flanking[edit | edit source]

  • Cavalry Master — Grants an additional instance of flanking.
  • Telim'Tor — Grants a conditional +1/+1 when it attacks to any creatures with flanking attacking with it.

Creatures with flying[edit | edit source]

Creatures with infect[edit | edit source]

Creatures with trample[edit | edit source]

Creatures with modular[edit | edit source]

  • Arcbound Overseer — At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.

Equipped Creatures[edit | edit source]

Snow Creatures[edit | edit source]

References[edit | edit source]

  1. Mark Rosewater (September 03, 2014). "Are there any creature types considered "dead", so to speak?". Blogatog. Tumblr.
  2. Mark Rosewater (March 19, 2012). "Lord of the Things". magicthegathering.com. Wizards of the Coast.
  3. Zac Hill (March 23, 2012). "Lordly Might". magicthegathering.com. Wizards of the Coast.
  4. Brady Dommermuth (January 2, 2008). "What exactly is the reasoning behind getting rid of the lord creature type?". magicthegathering.com. Wizards of the Coast.
  5. "Magic: The Gathering Oracle Changes - Masters Edition to Lorwyn". Yawgatog. Retrieved April 26, 2016.
  6. "Magic: The Gathering Oracle Changes - Return to Ravnica to Gatecrash". Yawgatog. Retrieved April 26, 2016.
  7. Mark Rosewater (January 07, 2008). "But Wait, There's More". magicthegathering.com. Wizards of the Coast.
  8. Randy Buehler (May 02, 2003). "The Undead Dragon". magicthegathering.com. Wizards of the Coast.
  9. Mark Rosewater (July 14, 2014). "Card Duty, Part 2". magicthegathering.com. Wizards of the Coast.
  10. Marshall Sutcliffe (July 2, 2014). "Setting Up the Paragons". magicthegathering.com. Wizards of the Coast.