The term was first used in 1858 in cricket, when a player scored three wickets in three consecutive deliveries. Since then, many sports adopted the term, including soccer, water polo, and ice hockey.
Examples of "hat tricks"[edit | edit source]
- Mindslaver — Timmy loves the coolness of the effect; Johnny likes it as a tool to do things he never could before; and Spike enjoys its raw power level and puzzle-making properties.
- Verdant Force — Timmy likes the big creature and token generation; Johnny likes the combo potential of a creature that makes a token creature every turn; and Spike sees it as a good reanimation target.