Fortify

From MTG Wiki
Jump to: navigation, search
Fortify
Keyword Ability
Type Activated
Introduced Future Sight
Last Used Future Sight
Reminder Text Fortify [cost] ([Cost]: Attach this Fortification to target land you control. Activate this ability only any time you could cast a sorcery.)
Statistics 1 card
{artifact symbol} 100%
Scryfall Search
oracle:"Fortify"

Fortify is a keyword ability that appears on Fortifications. It's exactly the same as equip, except that it affects a land instead of a creature. Fortify was introduced in Future Sight. It has only been printed on one card so far, the timeshifted Darksteel Garrison.

Rules[edit | edit source]

From the glossary of the Comprehensive Rules (October 4, 2019—Throne of Eldraine)

Fortify
A keyword ability that lets a player attach a Fortification to a land they control. See rule 301, “Artifacts,” and rule 702.66, “Fortify.”

From the Comprehensive Rules (October 4, 2019—Throne of Eldraine)

  • 702.66. Fortify
    • 702.66a Fortify is an activated ability of Fortification cards. “Fortify [cost]” means “[Cost]: Attach this Fortification to target land you control. Activate this ability only any time you could cast a sorcery.”
    • 702.66b For more information about Fortifications, see rule 301, “Artifacts.”
    • 702.66c If a Fortification has multiple instances of fortify, any of its fortify abilities may be used.

Rulings[edit | edit source]

  • If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
  • The second ability triggers whenever the fortified land becomes tapped, not just when it's tapped for mana.
  • The triggered ability is mandatory. If you don't have a creature to target, you must target another player's creature, if possible.

Examples[edit | edit source]

Example

Darksteel Garrison {2}
Artifact — Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)