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|Type:|| Static (1st ability)|
Triggered (2nd ability)
|Reminder Text:||Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)|
|Statistics:|| 11 cards|
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|Gatherer search for "Conspire"|
Conspire is a keyword ability that allows the spell played to be copied if you tap two untapped creatures that share a color with that spell. Conspire was introduced in Shadowmoor. By 2010, it was considered a design failure.
Rules[edit | edit source]
Rulings[edit | edit source]
- If you choose to pay a conspire cost of a multicolored spell, the two creatures you tap don't need to share a color with each other. Each one just needs to share a color with the spell that has conspire.
- You may pay a spell's conspire cost only once. (If a spell has multiple instances of conspire, you may pay each conspire cost only once.)
- A copy created with conspire will have a conspire ability itself. However, since that copy wasn't played, its conspire ability won't trigger. You won't get another copy.
- The copy you create with conspire is separate from the original spell. If either one of them is countered, the other remains on the stack.
- If conspire's triggered ability is countered (by the Scourge spell Stifle, for example), no copy will be created. The original spell will be unaffected.
Examples[edit | edit source]
Creature that grants Conspire[edit | edit source]
References[edit | edit source]
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