MTG Wiki
mNo edit summary
Line 22: Line 22:
 
To facilitate the accompanying new [[draft]] structure (2 boosters of the second set / 1 of the first set) the average size for a small expansion went up to around 184.<ref name="Draft Change" /><ref name="Small 184" /><ref name="Annual Cards" /><ref name="Learn Two Block" />
 
To facilitate the accompanying new [[draft]] structure (2 boosters of the second set / 1 of the first set) the average size for a small expansion went up to around 184.<ref name="Draft Change" /><ref name="Small 184" /><ref name="Annual Cards" /><ref name="Learn Two Block" />
 
===Three-and-One Model===
 
===Three-and-One Model===
The Two-Block Paradigm proved to be unsuccesful. The demise of the block structure and small expansions was announced by Rosewater on June 12, 2017.<ref>{{NewRef|making-magic/metamorphosis-2-0-2017-06-12|Metamorphosis 2.0|[[Mark Rosewater]]|June 12, 2017}}</ref> From 2018 on, three large standalone sets would be released each year (spring, autumn and winter), supplemented by a smaller revamped core set in the summer. This was called the '''Three-and-One Model'''.
+
The Two-Block Paradigm proved to be unsuccesful in some cases. The demise of the block structure and small expansions was announced by Rosewater on June 12, 2017.<ref>{{NewRef|making-magic/metamorphosis-2-0-2017-06-12|Metamorphosis 2.0|[[Mark Rosewater]]|June 12, 2017}}</ref> From 2018 on, three large standalone sets would be released each year (spring, autumn and winter), supplemented by a smaller revamped core set in the summer. This was called the '''Three-and-One Model'''.
   
 
==List of blocks==
 
==List of blocks==

Revision as of 19:45, 12 June 2017

For other uses, see Block (disambiguation).

A block is a group of two to three Magic: The Gathering expansion sets that are connected in terms of mechanics and flavor. Sets within a block share a common setting (a plane in Magic's Multiverse), and typically feature a story arc tying them together. A large expansion leads off each block to establish its world and mechanical themes, which are explored further in the block's remaining set(s).

Blocks provide structure to Magic's release schedule. Standard, the game's leading gameplay format, rotates yearly in autumn with the start of a new block.[1] Historically, the game has had one three-set block annually, with a debut expansion in autumn and two follow-up sets early next calendar year. Wizards of the Coast recently changed this formula, and now prints four expansion sets each year, divided into two blocks with two sets apiece.[2]

Theming

A theme is the concept that gives a block its identity, differentiating it from other Magic expansions. The theme can be mechanical; for example, Odyssey block had a graveyard focus. The block mechanics, flashback and threshold, incentivized greater use of discard and sacrifice effects. This allows R&D to vary the importance of gameplay elements such as creature type, multicolor, etc. over time.[3]

The theme can also be a genre or setting, in which case gameplay is built around flavor. Known as top-down design, mechanics are crafted to recreate an iconic character or story arc. For example, Innistrad block is based around gothic horror, and features a tribal component that pits humans against classic monsters such as zombies and vampires. It also introduces double-faced cards to evoke the feeling of corruption and transformation.[4][5]

If a block is too focused on one aspect of its theme, it can force players to commit heavily to a specific archetype.[6] One of the most important parts to designing and developing sets is to create cross-block synergies so the sets within Standard play well with each other, but also so that there is enough of a change when Standard rotates to create a healthy metagame.[7]

History

During the game's first two years, prior to the introduction of the block structure, Magic expansions had no direct continuity. Alliances (1996) was the first set to borrow its environment and mechanics from a previous set, Ice Age.[8][9] Due to the proximity of their release dates, Ice Age and Alliances were retroactively grouped with Homelands, despite the latter being thematically unrelated to the others.[10] In 2006, in order to play up its "lost set" conceit, Coldsnap replaced Homelands in Ice Age block.[11][9]

Mirage block (1996-97) was the first block developed for the three-set formula—a large set released in autumn followed by two small sets the next winter and spring.[8] This became the default arrangement for Magic sets until Khans of Tarkir block (2014-15). Some exceptions to the large-small-small structure have been made,[note 1][10][9] typically because the third set has needed to advance established block mechanics yet have enough original material to not feel stale.[12][2] The most notable break was Lorwyn–Shadowmoor block (2007-08), which was divided into two mini-blocks, each with a large and small set.[10][9]

Two-Block Paradigm

A redesign of the block structure was announced by Mark Rosewater on August 25, 2014 and implemented the following year. The core set was cut and replaced with a fourth expansion, allowing for one per calendar season. Replicating the structure of Lorwyn and Shadowmoor, each year's sets were divided into two blocks of two. The new default formula (subject to change for special cases) was known as the "Two Block-Paradigm," and was in effect since the release of (what was thought) the last core set, Magic Origins (2015).[2]

To facilitate the accompanying new draft structure (2 boosters of the second set / 1 of the first set) the average size for a small expansion went up to around 184.[13][14][15][16]

Three-and-One Model

The Two-Block Paradigm proved to be unsuccesful in some cases. The demise of the block structure and small expansions was announced by Rosewater on June 12, 2017.[17] From 2018 on, three large standalone sets would be released each year (spring, autumn and winter), supplemented by a smaller revamped core set in the summer. This was called the Three-and-One Model.

List of blocks

The following list details all Magic: The Gathering blocks in chronological order. The year given in parentheses is when the first set in a block was released. For the three-set blocks, the Magic year begins with the "large fall expansion,"[2] typically in October, with that block's subsequent sets releasing during February and April of the following year.

With Lorwyn and Shadowmoor, as well as expansions following the introduction of the Two-Block Paradigm, Wizards of the Coast has instead printed two blocks per Magic year. For these, the first block's sets come out in autumn then winter next calendar year, while the second block's sets release that spring and summer. All seasons noted here are those of the Northern Hemisphere.[2]

Ice Age block (1995)

Mirage block (1996)

Tempest block (1997)

Urza's block (1998)

Masques block (1999)

Invasion block (2000)

Odyssey block (2001)

Onslaught block (2002)

Mirrodin block (2003)

Kamigawa block (2004)

Ravnica block (2005)

Time Spiral block (2006)

Lorwyn block (Autumn 2007)

Shadowmoor block (Spring 2008)

Alara block (2008)

Zendikar block (2009)

Scars of Mirrodin block (2010)

Innistrad block (2011)

Return to Ravnica block (2012)

Theros block (2013)

Khans of Tarkir block (2014)

Battle for Zendikar block (Autumn 2015)

Shadows over Innistrad block (Spring 2016)

Kaladesh block (Autumn 2016)

Amonkhet block (Spring 2017)

References

Footnotes

  1. Rise of the Eldrazi, Avacyn Restored, and Dragons of Tarkir are each the third expansion of its respective block. They are large expansions to highlight and provide room for a dramatic reboot in gameplay and tone. The second set in Return to Ravnica block, Gatecrash, was made large to allow a new distribution of the ten guilds.

Citations

  1. Template:NewRef
  2. a b c d e Template:NewRef
  3. Template:NewRef
  4. Template:NewRef
  5. Template:NewRef
  6. Template:NewRef
  7. Template:NewRef
  8. a b Template:NewRef
  9. a b c d Template:NewRef
  10. a b c Template:NewRef
  11. Template:NewRef
  12. Template:NewRef
  13. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (2015 September 02). "". Tumblr.
  14. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (2015 September 07). "". Tumblr.
  15. Error on call to {{WebRef}}: Parameters url and title must be specifiedMark Rosewater (2015 September 07). "". Tumblr.
  16. Template:NewRef
  17. Template:NewRef