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Batching is R&D slang term used for the action of taking various (preexisting) game components and then connecting them into a larger group with a new word.[1] Mark Rosewater sees batching as a design tool with interesting design space.[2]

References[edit | edit source]

  1. Mark Rosewater (April 9, 2018). "A Historic Story". Wizards of the Coast.
  2. Mark Rosewater (December 2, 2019). "More Maro on Maro". Wizards of the Coast.
  3. Matt Tabak (March 21, 2018). "Dominaria mechanics". Wizards of the Coast.
  4. Mark Rosewater (November 18, 2019). "Throne of Eldraine Vision Designg Handoff, Part 2". Wizards of the Coast.