Mark Globus

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Mark Globus is a Magic designer at Wizards of the Coast. He was originally hired for the intern Digital Games department by performing well on "The Great Designer Search". [1] One of the mechanics from his Designer Search set, metalcraft, got tweaked and used in Scars of Mirrodin. He later became Magic R&D's senior producer, which means he oversees all the structure (basically schedules, processes, and personnel) that allows R&D to make Magic. [2] [3] He is also tasked to think about the entire suite of Magic products — from Intro packs to the Magic Online Cube — and make sure they're serving the Magic audience as well as possible. [4] Meanwhile, he has been part of several design teams. [5]

Designing[edit | edit source]

Developing[edit | edit source]

References[edit | edit source]

  1. Mark Rosewater. (September 08, 2008.) "Between a Rock and a Shard Place", Daily MTG, magicthegathering.com, Wizards of the Coast. [dead link]
  2. Mark Rosewater. (May 21, 2012.) "Changing Planes", Daily MTG, magicthegathering.com, Wizards of the Coast. [dead link]
  3. Mark Rosewater. (November 28, 2011.) "Eighteen Years", Daily MTG, magicthegathering.com, Wizards of the Coast. [dead link]
  4. Ben Hayes. (November 2, 2015.) “Developing Commander 2015”, magicthegathering.com, Wizards of the Coast.
  5. Mark Rosewater. (February 29, 2012.) "How many of the GDS1 & 2 contestants are still working at Wizards?", Blogatog, Tumblr.