|Reminder Text:||Flying (This creature can't be blocked except by creatures with flying and/or reach.)|
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Flying is an evergreen evasion ability that makes creatures without flying unable to block creatures with flying. It has been in Magic since the original Alpha set.   It was the first mechanic that Richard Garfield designed for the game. 
Description[edit | edit source]
Flying appears on over 1,000 different cards and is scattered wildly on the color wheel, mostly being found on blue and white cards, but also appearing in black and to a lesser extent red. Green rarely has flying creatures, but is the best color at destroying them (e.g. Hurricane, Plummet). There are a number of creature types that almost always have flying, such as Angels, Birds, Sphinxes, Dragons, and Griffins (each of these generally being creatures with wings).
Rules[edit | edit source]
Examples[edit | edit source]
Enchantments that grant just Flying[edit | edit source]
- Shimmering Wings
- Arcanum Wings
- Crown of Ascension
- Dragon Wings
- Illuminated Wings
- Phantom Wings
- Flight of Fancy
All your creatures
Pseudo-flying[edit | edit source]
See also[edit | edit source]
References[edit | edit source]
- Mark Rosewater. (Monday, November 17, 2003.) “Up, Up and Away”, magicthegathering.com, Wizards of the Coast.
- Mark Rosewater. (June 8, 2015.) “Evergreen Eggs & Ham”, magicthegathering.com, Wizards of the Coast.
- Brady Dommermuth. (June 01, 2009.) “Mechanically Inclined”, magicthegathering.com, Wizards of the Coast.
- Mark Rosewater. (February 16, 2017.) "What is the point of pseudo-flying creatures like Signal Pest and Orchard Spirit?", Blogatog, Tumblr.
[edit | edit source]
- A Planeswalker's Primer for Magic 2010: Flying
- Gavin Verhey. (February 3, 2017.) “The Invention of Flying”, magicthegathering.com, Wizards of the Coast.